local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220118011
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 11005
L2_1.gadget_id = 70210115
L3_1 = {}
L3_1.x = 10.698
L3_1.y = 71.99
L3_1.z = -94.197
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.chest_drop_id = 1000100
L2_1.drop_count = 1
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 11006
L3_1.gadget_id = 70210115
L4_1 = {}
L4_1.x = 12.485
L4_1.y = 71.99
L4_1.z = -94.65
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.chest_drop_id = 1000100
L3_1.drop_count = 1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 11007
L4_1.gadget_id = 70210115
L5_1 = {}
L5_1.x = 8.767
L5_1.y = 71.99
L5_1.z = -94.645
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.chest_drop_id = 1000100
L4_1.drop_count = 1
L4_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1011004
L2_1.name = "GADGET_STATE_CHANGE_11004"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_11004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "isOpen"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 11001
L3_1.gadget_id = 70210004
L4_1 = {}
L4_1.x = 11.267
L4_1.y = 71.965
L4_1.z = -93.827
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 359.844
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.chest_drop_id = 1000100
L3_1.drop_count = 1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 11002
L4_1.gadget_id = 70210003
L5_1 = {}
L5_1.x = 13.433
L5_1.y = 71.99
L5_1.z = -94.561
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.643
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.chest_drop_id = 1000100
L4_1.drop_count = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 11003
L5_1.gadget_id = 70210003
L6_1 = {}
L6_1.x = 9.035
L6_1.y = 71.99
L6_1.z = -94.608
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.002
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.chest_drop_id = 1000100
L5_1.drop_count = 1
L5_1.persistent = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 11005
L5_1 = 11006
L6_1 = 11007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_11004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110415
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_11004 = L1_1
